Friday, October 2, 2009
Definition of "Serious Games"
A serious game is "a software or hardware application developed with game technology and game design principles for a primary purpose other than pure entertainment. The serious adjective is generally apended to refer to products used by industries like defense, education, scientific exploration, health care, emergency management, city planning, engineering, religion, and politics." (Wikipedia).
Articles
ARTICLES
- Good Video Games and Good Learning
- Popular Science: Games Get Serious
- An article in ASTD’s Learning Circuits newsletter, and explores how to apply gaming principles to make learning initiatives more captivating and immersive.
- NYT article: Video Games in Lieu of Thesis
- Chronicle of Higher Ed: Georgia Tech Plays Video Games to Save Journalism
- Interview with Clark Aldrich - Simulation & Serious Game Expert
- Research on the Value of Simulated Conversations
- Best Practices For Using Games & Simulations In The Classroom: Guides for K-12 Educators
Playing on their Own - "World of Warcraft: A Pandemic Lab" TIME Online
- 5 Teaching Tips for Professors—From Video Games [Chronicle of Higher Education]
- SimCity Baghdad [Atlantic Monthly]
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